Term: Communal tables.
Appearance: Long, awkward and making a comeback.
What kind of adult chooses to dine alongside strangers? Gen Z, apparently. According to data from the dining booking company Resy, "Nine out of ten of gen Z diners say they like shared seating, versus just six in ten of boomers".
Communal eating in patriotic “British Restaurants” was a major trend during the WWII, actually – there were about 2,500 of them, backed by Winston Churchill.
This might seem strange to you, admittedly, but shared dining can be enjoyable! As the Resy CEO explains: "They naturally turn dinner into a shared experience," and "You never know who you’ll be seated next to; that’s the fun of it!"
Or sitting beside a Hyrox bore eating chicken to fuel his "farmer’s carries"? Or a nano-influencer capturing you in the background in their video while eating a salad? You have to remember: gen Z – the most online generation, who grew up during COVID, and many of whom entered an almost exclusively digital workplace – enjoy organized group events. It’s the same impulse behind the rise of youth running groups, hiking outings and art nights: they’re seeking real-world interactions.
You might not fancy it, but lots of young people are lonely (47% of them, according to an Oxfam study published in June). A recent American study , one-third of men aged between 18 to 23 reported they had no contact outside their household in the previous seven days. Isn’t it a good thing they’re going out and sharing meals with new people?
Conversing with new people is beneficial, too: it gives us a greater sense of belonging. Plus the Resy survey highlights an additional benefit: 14% of survey respondents said they’d found a romantic partner at a shared meal event. Given gen Z have gone off the apps, this gives them a shot at a spontaneous "meet-cute".
My work here is done.
Appropriate comment: "Gen Z think communal dining ate and left no crumbs."
Don’t say: "It’s all fun and games until someone drops a katsu prawn on your Y2K baggy jeans."
A seasoned casino strategist with over a decade of experience in gaming analysis and player psychology.